This not a comparison per se. Both FSX and X-plane 9 are excellent flight simulators worthy of anyone's attention. Consider that Microsoft FSX is an effort of a large team of the best programmers money can buy, and X-Plane has its humble beginnings in the mind of one dedicated man, Austin Meyer, and you might guess my bias. That said, I use FSX at least as much as I use X-Plane simply because of how I have chosen to configure FSX for my own purposes, more on that later. The real point is these two programs are both flight simulators using the latest geographical mapping tools available and using similar but actually entirely different flight modeling systems. How can something be similar and different at the same time? To the casual user, the flight modeling will seem similar in the two programs. To a serious or engineering oriented user, then the similarities become superficial. FSX and X-Plane approach flight simulation from quite different angles. FSX is a mass marketed high end PC game with easy to us FSX, is a relatively compact installation of, in my case, 15 Gigabytes. And I said that in one breath! Compact? This includes Cumulus X, simprobe, a dozen add on planes, Cassiet gauges add on, several scenery add ons, and an auto gen enhancement. FSX is a decent sailplane sim with these additions. My X-Plane install includes only the stock U.S. scenery plus Europe so far, plus about two dozen add on aircraft. It occupies 22 Gigs of space. A complete install of X-Plane with all the worlds scenery will take 70 Gigs, with a few add on programs and aircraft can eat up 90 Gigs! Space is a consideration. X-Planes scenery A little about the system I am running so you can have an idea of what is required. I don't have a super gaming system. The motherboard is an Asus M2N68-CM running an AMD X2, 2.6 GHz processor with 1mb L2 Cache. The graphics card is a 1 Gig Nvidia DDr2. I have 1 gig of system memory, and two 160 Gig Sata hard drives. What I can say is that on the same machine running graphics almost maxed out, X-Plane delivers consistently higher frame rates. Not a precise statement, but observed in my case. The control of graphic settings is different in FSX and X-Plane, so to say the rendering options are equal is impossible. My impression is that Microsoft uses a lot of resources for the slick user friendly graphic interface while X-Plane has a simple drop down menu interface, in exchange for a better sim experience. Honestly X-Planes menu system is clunky and difficult to use until you get used to it. X plane uses a lot of hard drive. The drawbacks to X-plane are that there are not as many third party planes and applications available, and the stock planes are not particularly impressive to my tastes. I have managed to add a few dozen planes to my X-Plane folder, and many are top notch. Beware that if you download the free planes from the X-Plane forum, many are done by amateurs and are not so great. Payware planes are available from many sources and offer a better choice. X-Plane is a designer tool and offers an airfoil design and analysis program embedded. Airfoil data for the flight model is derived from lift polar data for each airfoil, you can choose appropriate Reynolds numbers and edit any selected airfoil. It also has a sophisticated plane designer program embedded. This requires previous design experience to use, and there is a bit of a learning curve. That said with my previous design experience I was able to concoct a crude unpainted aircraft in a few hours with no manual. And it flew! I can't list all the X-Plane features here but there are many tools available to test almost any aircraft component or system. FSX gets high marks for mass appeal, ease of use, and airline simulation. It has marketability. X-plane I would say is a techno geek tool and simulator. You have to judge for yourself which one suits you. I can't live without either. Note red plane pics are screen shots from X-Plane 9, white plane is FSX. both taken at Innsbruck Austria. from approximately the same spots. The following slideshow depicts some shot taken in both FSX and X-Plane 9 at the Grand canyon. The graphics setting are what I think are about equivalent. Note the frame rate difference. 50 in X-Plane, 25-30 in FSX.
e graphical interface. Its forte is the availability of consistently good aircraft from many third party sources, as well as literally hundreds of add on modules, landscapes, and tools. It simulates commercial flying with a sophisticated ATC and GPS(as well as other avionics). It has many bells and whistles that add functionality and "glitz" to the interface. If you love FSX, you will probably not be impressed with X-Plane. If you are a plane designer, like to know what airfoil your plane has, its Reynolds number, drag coefficient and a hundred other flight conditions and parameters X Plane will be attractive to you. If you want to drop bombs, fire guns, and rockets, scoop up water with a tanker and put out forest fires, again X-Plane will be interestin
g to you. If you want to fly on Mars, simulate and control three different space shuttle re entries, analyze a plane design real time in flight, then again X-Plane will be of interest to you. Want to get dropped from a B-52 at 30,000 feet, land on a carrier, catapult launch from same, get aero towed or winched in a sailplane? Then X-Plane will be your sim.
is more detailed in some ways than FSX. There are more buildings and given scenery settings, the airports tend to blend in more with surrounding terrain, giving a more natural look. But X-Planes roads and other items seem less accurate as compared to real life. FSX roads are more reflecting actual roads, but are not high res at close proximity. You can land on the roads in Xplane, and they are sharply in focus. I think the water effects are better in X-Plane, but so much depends on the user and your equipment blanket statements are difficult to make.
Thursday, April 16, 2009
FSX vs: X-Plane 9
Thursday, April 9, 2009
Cebu Pacific to Roxas
MANILA, Philippines - Gokongwei-owned Cebu Pacific Air, Inc. becomes the first and only airline operating a direct service between Cebu and Roxas starting May 2, it said in a statement.Through a promotional "Go Lite" fare of P488 all-in, Cebu Pacific said the seat sale will run from April 4 to 9. It is nonrefundable and valid for travel from May 2 to July 31, 2009.“Our Cebu-Roxas service will increase the accessibility of Roxas to its neighboring provinces in the Visayas and Mindanao regions. Local residents from Roxas can also enjoy the wide connectivity of flights we offer from our Cebu hub to other domestic and international destinations," Cebu Pacific vice president for marketing and distribution Candice Iyog said.After the seat sale, the one-way "Go Lite" fare from Cebu to Roxas starts from P988 all-in.Using CEB’s brand-new ATR 72-500 aircraft, the tri-weekly (Tuesday, Thursday, and Saturday) service departs from Cebu at 5:20am and arrives in Roxas at 6:10am. The return flight leaves Roxas at 6:30am and lands in Mactan Cebu International Airport at 7:20am.
Saturday, March 7, 2009
Civil Aviation pressed to restore US confidence
This developed after the United States’ Federal Aviation Authority (FAA) included the country on the list of 21 countries under the restrictive Category 2.
Robert Lim Joseph, chairman emeritus of the National Association of Independent Travel Agencies (Naitas), said CAA’s action is crucial because Category 2 restricts flights to the US, thus putting on hold any plan by Philippine air carriers to expand and modernize their fleet.
Rep. Monico Puentevella fast-tracked the creation of CAA on March 5, 2008, to replace the Air Transportation Office (ATO) following FAA’s verdict that “the Philippines is an unsafe port of origin.”
In downgrading the country in January last year from the higher safety and security rating in Category 1 to Category 2, the FAA cited “failure to provide safety oversight of its air carrier operators in accordance with safety oversight standards set by International Civil Aviation Organization (ICAO),” a United Nations organization
Joseph said Category 2 is very onerous, citing a provision that prevents airlines from changing an aircraft for a better one, notwithstanding that the replacement is made by a tested and trusted American company.
He said President Gloria Arroyo gave CAA a marching order to resolve the Category 2 problem within 90 days, but there has not been any development since the directive was issued a year ago.
“What has happened to CAA? What is the status of the safety upgrades?” Naitas wanted to know. “There is no update,” Joseph said.
He said the bigger problem in not getting a higher safety rating is that Europe and other countries could follow the action of the US FAA, endangering further the growth of Philippine civil aviation.
He said one reason CAA has not made any major move to reinstate the Philippines to Category 1 might be due to its lack of representative from private stake-holders. Moreover, there are not enough knowledgeable people in the agency who can address and resolve the problem, he added.
“There should be somebody in the CAA board who understands air safety, security and airline operations,” Joseph said.
He suggested that CAA should tap the private sector for experienced airline executives who can help with the necessary improvements that would remove the obstacles for the country’s return to Category 1.
He said Congress could use its oversight function and find out how the law that created CAA is being implemented and what the agency is now doing to solve problems in civil aviation.
Friday, February 20, 2009
The Coolest Build And Fly Mini Sim by Red Bull
This has got to be the coolest flash game for airplanes out there. you can design and fly your own plane. fly the Red Bull course or splash in the water.
Tuesday, February 17, 2009
Jungle Crash Land Game
Here is an addicting little game I just had to share with everyone, hope you enjoy flying through the jungle, but please don't crash land your plane!
Right click link below and open in new tab or window.
JUNGLE CRASH LAND GAME![]()
